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[Sticky] Follow the Seven Deadly Sins of RP!

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Nikita Romanyszyn
(@nikitarain)
Member Admin
Joined: 10 months ago
Posts: 6
Topic starter   [#9]
  1. Rule #1 No Metagaming
    In role-playing games, metagaming is an “out of character” action where a player’s character makes use of knowledge that the player is aware of but that the character is not meant to be aware of. Metagaming while taking part in relatively competitive games, or those with a more serious tone, is typically not well received, because a character played by a metagamer does not act in a way that reflects the character’s in-game experiences and back-story.
     
  2. Rule #2 No Powerplaying
    A player can be described as a powergamer if he or she presumes or declares that his or her own action against another player character is successful without giving the other player character the freedom to act on his or her own prerogative. They may also be a player who tries to force others to participate in role-playing they don’t want to engage in. For instance, a player who unilaterally describes his character as doing something with (or to) another character that would usually require the other to play along — such as having a fight or a sexual encounter — is considered to be powergaming. Powerplaying is also the act of taking over another person’s character and their character’s actions. Let them take their own actions on their own terms. Also, killing off another person’s character without their permission is the act of Powerplaying.
     
    Example: Saying “I punch you and slam you into the wall, you grunt and struggle to get free.” that is powering gaming
    The Correct way to go at this situation is to say “I ATTEMPT or TRY to punch you and throw you into the wall”
    This allows the other person to react and control there own character in the situation. HOWEVER, please also don’t be that person that dodges everything.
     
  3. Rule #3 No Godmodding
    I would usually associate god modding with a character who is capable of getting out of any situation, with as little effort as possible, or a character who is too powerful for the rules of the game. For example, they might be faced with a situation that requires a little thought to get out of, but the character will suddenly display an ability – often from out of their ass – that they’ve never been observed to be capable of previously in order to win the scenario, even if that ability is completely out-of-hand with the game universe. On the other hand, they might have a character with no perceived weaknesses, they’re always the best at what they do even if they’ve never done it before.

    Example: ‘Jimbo piloted the craft expertly, then jumped out, did a quadruple backflip and firing his guns simultaneously killed all the enemies with a single shot to the head each with perfect aim, then scored the winning goal in a football match before pulling all the ladies because he’s so AWEZOOME!'” -Andy Longman, Blue Dwarf

    To make your character seem a lot more realistic, they shouldn’t always be the best at what they do, they should be fallible, and often fail a few times before succeeding in whatever mission they’re part of. Think about TV programmes and films, the characters don’t succeed in defeating their enemies straight away, first they usually have to go on a quest, then fail a few times, and then learn some valuable truth or skill that allows them to defeat their enemy right at the end. There is also a pattern with God Modders which gives them a lot in common with Mary Sue characters, that these players are acting out their fantasies, which in itself isn’t a problem and to some degree what a lot of members are doing. But God Modders will take it too far and make their own character much stronger than everyone else, essentially demeaning all other characters.

  4. Rule #4 Don’t Steal the Spotlight
    Stealing the Spotlight is when you always try to do everything and handle everything yourself. Your always the Hero and you always have The Spotlight.
     
    This Is extremely annoying at times and just remember that everyone is here to Roleplay and is a Role in the game.
     
    If you find yourself Stealing the Spotlight then just take a step back and don’t always be doing everything, let others handle situations and Roleplay as well.
     
    This doesn’t mean do nothing either. Participate in the situation as if you are your character and do as much as you feel comfortable with. Don’t be under active and don’t be over active.

  5. Rule #5 No Lorebreaking
    Make sure your character is not ‘a special snowflake.’ 
    Meaning, try not to roleplay characters who ‘was the one to survive a direct explosion,’ or ‘favored by such and such,’ because it can make you a target for ridicule.

    Make sure you know what you are doing.
    Roleplaying any of the species requires some research! Each of the species has their backstories and personal views on things, so make sure to do your book work!

    Do not be related to a major lore character!
    I cannot stress this enough.

    Being related to a major lore character is often seen as ‘special snowflake-y.’
    Try to be your own individual! That’s what’s important about RPing.

  6. Rule #6 Don’t take RP to Seriously
    People who do this can be horrible and suck all the fun out of the RP because if your character does something they don’t like they’re hell bent on killing your character. I have met several people who took the role play seriously, even to the point that they PMed the other person yelling at them for something their “CHARACTER” did.

    Don’t take RP too Seriously and If you find yourself doing it then go outside, get some fresh air and continue. We are all friends here and taking RP Seriously can lead to Blending, our next rule.

  7. Rule #7 No Blending
    This is our last rule and by far one of the most harmful to RP.

    Blending is the act of blurring the lines between IC (In Context) and OOC (Out of Context)

    Let’s say your having a friendly fistfight with a guy called Mack so your characters could practice their hand to hand combat. Mack keeps beating you and you get OOC mad about it even though your character has nothing to be mad about. You decide to try to kill mack later because he made you OOC mad that you beat him.

    There’s no explanation for Blending except immaturity or unwarranted anger.

    Here’s another example.

    You and Mack are playing CoD and he whoops your ass and starts talking shit. You get really mad at him and later when you guys go to roleplay, you decide to try and stab him in his sleep over YOUR anger not your characters.


   
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